D&D Adventurers League

Trading Magic Items

The rules for trading magic items can be found on page 3 of ALPG 2026.2 (see 📄Documents). Below is an expanded explanation, including some edge cases and additional information that addresses common questions.

The Rules

Characters may trade magic items between each other.

When making a trade:

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Consumables (potions, spell scrolls, etc.) cannot be traded. Non-magical items cannot be traded. Gold (money) cannot be traded.

You can trade magic items between two of your own characters. Each character still pays 5 Downtime Days.

Two characters participating at the same table can trade magic items. Each character still pays 5 Downtime Days.

Only items of the following rarities can be traded:

Magical items of any other rarity cannot be traded (eg. Unique, Artifact).

Magical items that were created by the character, either through spells, class features, a Bastion, or using consumables, cannot be traded.

Some examples:

Where to Trade

If you’re looking for places to trade with other people, here you go.

Discord Servers

Many Adventurers League Discord Servers have channels in which you can post your available items.

Reddit

The Adventurers League subreddit on Reddit has a trading post.

Logging Your Trades

Once your trade is complete, make sure you add the trade to your logs.

See 📝Logging Your Adventures for general information about character logs.

Be sure the log includes as much as possible of the following:

Trading Posts

Some epics and other special events have something called a “Trading Post”. They used to be called “Fai Chen”. This is where players can trade magical items with the event coordinators. There’s usually a fixed list of items which you can receive in your trades.

The rules for Trading Posts are different than trading items player-to-player. Speak to your event coordinators for rules on Trading Posts.

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Some Discord servers call their trading channel a “Trading Post”. That is not the same thing.